Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
BSP Compile Log
Viewing and using the BSP Compile logs.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.