Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Vtex.exe - Problem figuring out outputdir
You can get this error when you've saved your TGA files to an incorrect path.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.