Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Unexpected Model Orientation in VMF Exporter
Fixed in WWMT 1.772
The orientation of models in the QC Generator has been flipped on the Z-axis and the VMF Exporter is also rotated to accomodate this result. You may need to recompile models compiled before the 1.772 update.