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Making Your Sky

Posted on Mar 12, 2014 | Last Updated Mar 12, 2014

Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.

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sky, 2d, 3d, toc

Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

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leak

Exporting Your Static Prop

Posted on Feb 12, 2012 | Last Updated Apr 20, 2016

Basic explanation on using WWMT to export your static prop into Source.

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BSP Topics

Posted on Feb 12, 2012 | Last Updated Aug 8, 2014

Basic discussion of BSP, VBSP and compiling topics.

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vbsp.exe, vbsp, bsp, compile

Menus and Macroscripts Don't Update

Posted on May 10, 2016 | Last Updated May 10, 2016

The WW menus don't automatically update when updating WW in 3ds Max 2017. Here are steps to update manually.

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menus, update, max 2017

Bitmap Crop and Coordinates in 3ds Max

Posted on Apr 8, 2018 | Last Updated Sep 2, 2019

Tutorial on using the BitmapTexture crop function with models and world geometry.

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crop, bitmap, coordinates, uv, bitmaptexture

Studiomdle.exe - vstdlib.dll is missing

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.

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Porting Levels into Source

General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020

Overview on porting scenes and levels from other sources.

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port, convert, scenes, games, levels

Making Collision Models

Posted on Jul 16, 2012 | Last Updated Jul 29, 2013

Articles about making collision models.

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collision, hull, model, convex, concave

Model Utilities

Posted on Jul 27, 2012 | Last Updated Jul 27, 2012

The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.

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