Making Collision Models

Posted Jul 16, 2012
Last Updated Jul 29, 2013

Collision Hulls in 3ds Max for Source

Posted on Feb 12, 2012 | Last Updated Mar 15, 2017

Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.

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hull, collision, cm, convex, concave, collision model, physics model

Hull Helper

Posted on Feb 12, 2012 | Last Updated May 5, 2016

Hull Helper is a simple UI to speed up making hulls from complex models.

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hull, quick hull

Hitboxes and Bone Properties

Posted on Dec 23, 2012 | Last Updated Sep 2, 2017

The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.

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bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group

Collision Model & Physics

Posted on Feb 12, 2012 | Last Updated Mar 15, 2017

The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.

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collision model, rollout