DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.