Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
WWMT Utilities
Some information on utilities in Wall Worm.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.