End User License Agreement
End User License Agreement for Wall Worm Products.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
Models and QC
Information on exporting models and QC files.
Level of Detail (LOD) Generator & Tools Rollout
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.