Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
2011, 2012, 2013, 2014
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Posted on May 6, 2019 | Last Updated May 6, 2019
Wall Worm 4.0 Released and other news about 3ds Max.
wall worm, news, GDC, game developer conference, 3ds Max, black mesa
Installing Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Aug 30, 2023
Instructions on installing the Wall Worm Model Tools.
install, unzip, download, update, updating, updates, update wall worm, update 3ds max
Importing Models
Posted on Mar 12, 2017 | Last Updated Mar 12, 2017
Articles and documents related to importing model assets into 3ds Max.
Compile Errors
Posted on Feb 13, 2012 | Last Updated Jul 29, 2013
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Using 4Way Blends
Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Lightmapped_4WayBlend, 4way blend, vertex paint
Displacements
Posted on Feb 12, 2012 | Last Updated Dec 27, 2018
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
displacement, edit mode, sculpt mesh