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Donate

Posted on Feb 12, 2012 | Last Updated Jan 7, 2021

Help support the development of Wall Worm tools by making a donation.

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donate, support, sponsor

Cordon Manager

Posted on Jun 9, 2012 | Last Updated Jun 9, 2019

The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.

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cordon

Collision Model & Physics

Posted on Feb 12, 2012 | Last Updated Mar 15, 2017

The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.

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collision model, rollout

PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr

Running Function with Keyboard Shortcut Opens Docs URL

Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Posted on Aug 1, 2017 | Last Updated Aug 1, 2017

Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.

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SHIFT, shortcut, keyboard, docs

Soundscaper

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.

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Exporting

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Quick introduction on the model and texture exporters in Wall Worm.

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ProPal

Posted on Apr 22, 2015 | Last Updated Nov 28, 2018
ProPal

ProPal is a new plugin to speed up texturing projects.

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propal

DX Display Shaders

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Information on the DX shaders used by Wall Worm.

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Mass Model Fetch

Posted on Mar 12, 2017 | Last Updated May 30, 2017

The Mass Model Fetch Utility allows you to import multiple props into your scene at once.

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mdl, import