Alpha Spec
Posted on Feb 12, 2012 | Last Updated Apr 11, 2019
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Mass Model Fetch
Posted on Mar 12, 2017 | Last Updated May 30, 2017
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
mdl, import
Known Issues
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Known issues with various Wall Worm tools.
Convert Blends and 4ways to OSL
Posted on Jul 24, 2018 | Last Updated Jul 24, 2018
Converting DX Blend Shaders to renderable OSL shaders.
render, displacements, directx, osl
OSL WorldVertexTransition
Posted on Apr 25, 2018 | Last Updated May 7, 2018
The OSL Shader for WorldVertexTransition.
osl, blend, worldvertextransition
Rotating Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating VMTs that animate the texture rotation.
rotate, texture, animate, proxies vmt
Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
Posted on Jun 16, 2012 | Last Updated Jun 16, 2012
PSD files created with Viewport Canvas can sometimes crash VTEX.
vtex, psd, crash
Prop Data and Custom Gibs
Posted on Feb 12, 2012 | Last Updated May 9, 2021
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
gibs, propdata