Error When Updating Wall Worm
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Level Design
An introduction into level design for Source using 3ds Max.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
BSP Compile Log
Viewing and using the BSP Compile logs.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.