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Level of Detail (LOD) Generator & Tools Rollout

Posted on Feb 12, 2012 | Last Updated Jun 6, 2020

The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.

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Mass Model Fetch

Posted on Mar 12, 2017 | Last Updated May 30, 2017

The Mass Model Fetch Utility allows you to import multiple props into your scene at once.

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mdl, import

Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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A Decade of Wall Worm

Posted on Nov 29, 2020 | Last Updated Nov 29, 2020

Wall Worm turned 10 years old in 2020. Here is a little status update.

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ten year anniversary, decade

Wall Worm: Work Flows and Other Things

Posted on Aug 14, 2015 | Last Updated Aug 14, 2015

Some new videos on the Wall Worm Workflow for Source.

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workflow, pipeline

Source Tools

Posted on Feb 12, 2012 | Last Updated Jan 30, 2015

Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.

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Wall Worm, the Angry Teapot and the Art of Xen

Posted on Jun 5, 2016 | Last Updated Jun 5, 2016
Angry TeapotSurface Tension Uncut

Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.

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blog, angry teapot, xen

Setting Up Wall Worm for Goldsource

Posted on Aug 28, 2016 | Last Updated Oct 18, 2019

Overview of setting up Wall Worm for Goldsrc.

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goldsource, goldsrc, hl1, cs1.6, installation, setup

Miscellaneous Anvil Tools

Posted on Jul 27, 2012 | Last Updated Jul 27, 2012

An overview and explanation of several functions included in the Miscellaneous tab of Anvil.

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misc, miscellaneous, tab, ui, anvil

Wall Worm Sends Greetings in 2016

Posted on Jan 10, 2016 | Last Updated Jan 10, 2016

First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.

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blog, contest, 2016