Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.