Level Design
An introduction into level design for Source using 3ds Max.
Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.