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Generating LODs
Posted on Feb 12, 2012 | Last Updated May 8, 2024
The Level of Detail Generator on the Level of Detail Tools Rollout lets you generate LOD models from the root mesh. The tool will make lower-res versions of your model so that less polygons are rendered in-game when players move farther away.
lod
Collision Hulls in 3ds Max for Source
Posted on Feb 12, 2012 | Last Updated Mar 27, 2020
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
hull, collision, cm, convex, concave, collision model, physics model
Latest Articles
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.
Overview of Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Apr 20, 2016
Overview on what it is that Wall Worm Model Tools is and does.
overview, introduction
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