Source 2 Engine
Posted on Jan 17, 2015 | Last Updated Mar 7, 2024
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
source 2, cs2, engine, half-life: alyx
Export Body Groups | $bodygroup
Posted on Feb 12, 2012 | Last Updated Jan 7, 2018
You can export body groups ($bodygroups) directly into Source in 3ds Max.
bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export
Nudge Tools
Posted on Sep 29, 2017 | Last Updated Oct 9, 2017
Nudge Tools in Wall Worm
3ds max, nudge, move, grid
Understanding Wall Worm Displacements
Posted on May 31, 2013 | Last Updated May 19, 2016
Overview on working with displacements in 3ds Max for the Source Game Engine.
displacements, sculpt mesh, brush
Texturing World Geometry in 3ds Max
Posted on Oct 13, 2015 | Last Updated Oct 13, 2015
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
texturing, world geometry
Troubleshooting
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
troubleshoot