Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Making Collision Models
Articles about making collision models.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
Character Models
Articles related to making character models for the Source Game Engine.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.