Nothing Happens When You Hit Export
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
Model does not compile when you hit export. Here are some solutions.
Normal Tools
Posted on Aug 6, 2014 | Last Updated Apr 22, 2020
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
normals, edit normals, smoothing, hard edge, script, commercial
WWMT Proxy Tools
Posted on Apr 10, 2012 | Last Updated Oct 25, 2017
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Posted on May 20, 2016 | Last Updated May 20, 2016
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
smd, vta, export, ww pro, bug, error, fix
Export Multiple Texture Skins
Posted on Feb 12, 2012 | Last Updated Sep 22, 2019
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
skins, texturegroup