Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Nudge Tools
Nudge Tools in Wall Worm
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
End User License Agreement
End User License Agreement for Wall Worm Products.