Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.