Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
End User License Agreement
End User License Agreement for Wall Worm Products.
Level Design
An introduction into level design for Source using 3ds Max.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.