Preparing Your Model
Posted on Feb 12, 2012 | Last Updated Jan 5, 2014
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones
Using WWMT
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Articles on using the Wall Worm Model Tools.
Known Issues
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Known issues with various Wall Worm tools.
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.
BSP Compile Log
Posted on Aug 8, 2014 | Last Updated Aug 8, 2014
Viewing and using the BSP Compile logs.
vbsp, bsp, compile, log, error
Prop Data and Custom Gibs
Posted on Feb 12, 2012 | Last Updated May 9, 2021
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
gibs, propdata
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.