Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones
On the Grid
Posted on Sep 8, 2015 | Last Updated Dec 11, 2018
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
grid, snaps, level design, snapping
BSP Compile Log
Posted on Aug 8, 2014 | Last Updated Aug 8, 2014
Viewing and using the BSP Compile logs.
vbsp, bsp, compile, log, error
SMD, VTA and QC Importer
Posted on Feb 5, 2013 | Last Updated Jan 21, 2020
Information on importing SMD files and QC files from Source into 3ds Max.
smd, qc, importer, vta
Scene Management
Posted on Oct 12, 2018 | Last Updated Oct 12, 2018
Topics related to scene management tools in 3ds Max and Wall Worm.
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Porting Levels
Posted on Dec 19, 2016 | Last Updated Dec 30, 2020
Articles related to porting levels into Source using 3ds Max and Wall Worm.
port
Example Files
Posted on Dec 20, 2013 | Last Updated Dec 20, 2013
3ds Max files showing how to do various tasks in Wall Worm.
Using WWMT
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Articles on using the Wall Worm Model Tools.