Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.