Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
PBR Material Support
PBR Material support in Wall Worm.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.