Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Studiomdl.exe and Vtex.exe - Unable to find gameinfo.txt
This error usually indicates Steam did an update or you are working with a mod that doesn't use the Steam VProject setting. Read the fix here.