Quick Search

More Options

Advanced Search

Exporting Correct Smoothing on Models

Understanding Smoothing Groups and Explicit Normals
Posted on Dec 8, 2017 | Last Updated Apr 10, 2023

Discussion on smoothing groups and explicit normals and how they relate to Source.

Read More

smoothing, normals, smoothing groups, smooth

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

Read More

port

Models and QC

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Information on exporting models and QC files.

Read More

Animated Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Instructions on creating an animated texture in 3ds Max and exporting to Source.

Read More

animated texture, vtf

Wrinklemaps

Posted on Feb 7, 2015 | Last Updated Feb 18, 2015

Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.

Read More

wrinklemaps, flex, facial, texture, wrinkle

Exporting Animated Particle Textures

Posted on Oct 20, 2015 | Last Updated Oct 21, 2015

Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.

Read More

animated vtf, particles, makesheet, mksheet, .mks, .sht

Hull Helper

Posted on Feb 12, 2012 | Last Updated May 1, 2023

Hull Helper is a simple UI to speed up making hulls from complex models.

Read More

hull, quick hull

Resources

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Resources for 3ds Max and Source.

Read More

Carver

Posted on May 21, 2014 | Last Updated Sep 4, 2018

Carver is an enhanced carving tool similar to the Carve tool in Hammer.

Read More

carve, carve tool, carving, union, boolean, hollow

PropLine

Posted on Jun 30, 2015 | Last Updated Jan 9, 2022

PropLine is a parametric spacing tool that allows you to distribute props along splines in your scene.

Read More

propline, distribution, props, spacing