PBR Material Support
PBR Material support in Wall Worm.
Privacy Policy
The Wall Worm Privacy Policy.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Map Exporter
Wall Worm's MAP export for Goldsrc.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.