Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.