Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.
Rad Topics
Articles related to making and using radiosity in your levels.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.