Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.