Hull Helper is a simple UI to speed up making hulls from complex models.
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Articles about making collision models.
Use Wall Worm to quickly build convex collision hulls for your model.
Instructions on converting a scene into a model.
ProPal is a new plugin to speed up texturing projects.
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
How to run the Wall Worm Model Tools for the first time.
Many of the projects and services provided by Shawn Olson are done in his spare time. If you love Wall Worm, you can show appreciation with a donation.