Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
End User License Agreement
End User License Agreement for Wall Worm Products.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.