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Using WWMT

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Articles on using the Wall Worm Model Tools.

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DX Display Shaders

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Information on the DX shaders used by Wall Worm.

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Alpha Spec

Posted on Feb 12, 2012 | Last Updated Apr 11, 2019

This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.

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Lighting Rollout

Posted on Feb 12, 2012 | Last Updated Jul 23, 2013

This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.

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Hitboxes and Bone Properties

Posted on Dec 23, 2012 | Last Updated Apr 22, 2019

The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.

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bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group

Getting Started with WWMT

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

Getting started with using the Wall Worm Model Tools.

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Level of Detail

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Level of Detail tools in Wall Worm.

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lod

Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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Stereo Flexes

Posted on Jan 4, 2017 | Last Updated Jan 4, 2017

Instructions on painting stereo weights to export into DMX.

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stereo, flex, dmx, weights

Unknown System Exception

Posted on Jul 10, 2015 | Last Updated Oct 29, 2016

Steps on fixing problems with an Unknown System Exception when importing files.

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unknown system exception, vmf importer, fgd parser