Using WWMT
Articles on using the Wall Worm Model Tools.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Getting Started with WWMT
Getting started with using the Wall Worm Model Tools.
Level of Detail
Level of Detail tools in Wall Worm.
Other Tools
Some of the less common tools packaged with Wall Worm.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.