My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.