VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Export Textures
How to export your model textures from 3ds Max to Source.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.