Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.