PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Brush Materials have incorrect rotation and scale when using the DirectX Shader
Posted on Apr 10, 2012 | Last Updated Apr 10, 2012
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
material, bug, directx shader, rotation, scale
Mass Model Fetch
Posted on Mar 12, 2017 | Last Updated May 30, 2017
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
mdl, import
Recovering a Displacement Mesh
Posted on Apr 30, 2012 | Last Updated May 31, 2013
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Privacy Policy
Posted on Feb 19, 2015 | Last Updated Feb 19, 2015
The Wall Worm Privacy Policy.
privacy
VBSP Parser
Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
Import prop details from your VBSP files.
vbsp, detail, sprites, importer, detailsprites