Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
Convert Scene to Model
Posted on Dec 19, 2016 | Last Updated Dec 27, 2020
Instructions on converting a scene into a model or clustering multiple model props into single models.
propper, cluster, clustering, merging, optimizing
Wrinklemaps
Posted on Feb 7, 2015 | Last Updated Feb 18, 2015
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
wrinklemaps, flex, facial, texture, wrinkle
VMAP Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
vmap, source 2, hammer 2, level, map
3ds Max 2019
Posted on Mar 21, 2018 | Last Updated Mar 21, 2018
All Wall Worm plugins now support 3ds Max 2019.
3ds max 2019
Making your 3D Skybox
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
3d skybox
WWMT Proxy Tools
Posted on Apr 10, 2012 | Last Updated Oct 25, 2017
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx