Displacement edge abutting other edges
Posted on Jan 23, 2016 | Last Updated Jan 23, 2016
Help understanding the VBSP compile warning about displacement edge abutting other edges.
displacement, edge, abutting, other, edges, compile
Source 2 FGD Parser
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
fgd, entities, parser, entity, cs2, counter-strike 2
Starter Kits
Posted on Oct 14, 2019 | Last Updated Aug 14, 2021
Source Engine level design starter kits will automate some entity setups for common level design tasks.
starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Stereo Flexes
Posted on Jan 4, 2017 | Last Updated Jan 4, 2017
Instructions on painting stereo weights to export into DMX.
stereo, flex, dmx, weights
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.