Overview Exporter
Posted on Jul 18, 2012 | Last Updated Dec 27, 2021
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
overview, radar, texture, export, compile, resource, pos_x, pos_y, scale
Imported Brush UV Scale Wrong
Posted on Jan 13, 2018 | Last Updated Jan 13, 2018
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
brush uv, import
Rad Topics
Posted on Feb 12, 2012 | Last Updated Aug 14, 2013
Articles related to making and using radiosity in your levels.
rad, light, shadow, compile, vrad
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Finding Leaks in 3ds Max
Posted on Aug 8, 2014 | Last Updated Aug 8, 2014
Some information on finding and troubleshooting leaks.
leak
DXF Importer
Posted on Jul 18, 2012 | Last Updated Jul 18, 2012
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
dxf, importer, import, hammer, 3ds max, vmf