Level Design
An introduction into level design for Source using 3ds Max.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.