FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Create Prop Zoo from VMF
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Create a Prop Zoo of all the models contained in a VMF.
prop zoo
Known Issues
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Known issues with various Wall Worm tools.
Convert Blends and 4ways to OSL
Posted on Jul 24, 2018 | Last Updated Jul 24, 2018
Converting DX Blend Shaders to renderable OSL shaders.
render, displacements, directx, osl
Nothing Happens When You Hit Export
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
Model does not compile when you hit export. Here are some solutions.
Export Multiple Texture Skins
Posted on Feb 12, 2012 | Last Updated Sep 22, 2019
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
skins, texturegroup
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.
OSL Blendmodulate
Posted on Apr 25, 2018 | Last Updated May 7, 2018
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
osl, blendmodulate, 2019