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VBSP.exe has stopped working

Posted on Aug 28, 2017 | Last Updated Aug 28, 2017

VBSP can crash if there are no entities or world geometry in your scene.

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vbsp, vbsp.exe, crash, stopped

Lightmap Scale

Posted on May 15, 2012 | Last Updated May 15, 2012

This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.

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lightmaps, lightmap, scale, lighting, shadows

End User License Agreement

Posted on Jan 13, 2015 | Last Updated Nov 29, 2015

End User License Agreement for Wall Worm Products.

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eula, license agreement

Advanced Bone Settings

Posted on Jan 18, 2015 | Last Updated Apr 22, 2019

Information on adding bones to your model or controlling advanced parameters.

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bones

Running the Model Tools

Posted on Feb 12, 2012 | Last Updated Jul 23, 2022

How to run the Wall Worm Model Tools for the first time.

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Creating Brush Corridors and Terrain

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

ShellVex functions for creating ShellVex brush systems from selected objects.

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shellvex, corridor, terrain, brush

Donate

Posted on Feb 12, 2012 | Last Updated Jan 7, 2021

Help support the development of Wall Worm tools by making a donation.

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donate, support, sponsor

Hull Helper

Posted on Feb 12, 2012 | Last Updated May 1, 2023

Hull Helper is a simple UI to speed up making hulls from complex models.

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hull, quick hull

Bitmaps to Materials

Posted on Apr 5, 2016 | Last Updated Dec 19, 2016

Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.

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substance, bitmap2material, triplanar, blended mapping, blended projection, uvw, material library

Cordon Manager

Posted on Jun 9, 2012 | Last Updated Jun 9, 2019

The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.

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cordon