Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.