Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
anvil, overview, level design
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
crash, cer, 2021, dx, shader, blend, fix
OSL Seamless_Scale
Posted on Apr 25, 2018 | Last Updated Apr 25, 2018
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
osl, seamless_scale, triplanar, 2019
Max Crashes When Applying a Modifier
Posted on Sep 22, 2015 | Last Updated Sep 22, 2015
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
crash, modifier
Create Prop Zoo from VMF
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Create a Prop Zoo of all the models contained in a VMF.
prop zoo
Source Engine
Posted on Feb 12, 2012 | Last Updated May 15, 2015
Articles related to the Source Game Engine.
source game engine
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Scrolling Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Steps for creating scrolling textures and exporting to Source.
scroll, scrolling, texture, vmt, proxies