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Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Get help compiling your models, levels and textures for Source.

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Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

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anvil, overview, level design

[FIXED] Blend Materials Crashing 3ds Max 2021

Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020

There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.

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crash, cer, 2021, dx, shader, blend, fix

OSL Seamless_Scale

Posted on Apr 25, 2018 | Last Updated Apr 25, 2018

OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.

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osl, seamless_scale, triplanar, 2019

Max Crashes When Applying a Modifier

Posted on Sep 22, 2015 | Last Updated Sep 22, 2015

3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.

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crash, modifier

Create Prop Zoo from VMF

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Create a Prop Zoo of all the models contained in a VMF.

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prop zoo

Source Engine

Posted on Feb 12, 2012 | Last Updated May 15, 2015

Articles related to the Source Game Engine.

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source game engine

Credits

Posted on Feb 12, 2012 | Last Updated Apr 25, 2023

Wall Worm Tool credits.

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credit, associates, help, maxscripters, developers

PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr

Scrolling Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Steps for creating scrolling textures and exporting to Source.

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scroll, scrolling, texture, vmt, proxies