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Incorrect Rotation on World Geometry

Fixed in WWMT 1.867
Posted on Sep 27, 2012 | Last Updated Oct 18, 2012

In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.

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vmf, texture, rotation, uaxis, vaxis, problem, incorrect

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

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port

Known Issues

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Known issues with various Wall Worm tools.

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For Hire

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

Low on time to complete a project? Hire Wall Worm to get the job done faster.

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hire, 3d modeler, ohio, source game engine, assets

DX Display Shaders

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Information on the DX shaders used by Wall Worm.

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Resources

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Resources for 3ds Max and Source.

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