Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Nudge Tools
Nudge Tools in Wall Worm
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.