Brush Geometry
Posted on Feb 12, 2012 | Last Updated Dec 31, 2022
How to export brush geometry with the Wall Worm VMF Exporter.
brush, geometry, layout, bsp, brush mode, tag, world geometry
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018
Information on why some entities might not export into the game and how to fix that.
entities, missing, fix, help, vmf, export, level
VMF Importer
Posted on Jun 25, 2013 | Last Updated Aug 10, 2020
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
vmf, import, importer, hammer, 3ds max, hammer-to-max
Models and QC
Posted on Feb 12, 2012 | Last Updated May 5, 2012
Information on exporting models and QC files.
Updates to WW are Missing
Posted on Oct 4, 2015 | Last Updated Oct 4, 2015
Steps on fixing Wall Worm to use the latest version that is installed.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020
Overview on porting scenes and levels from other sources.
port, convert, scenes, games, levels
WWMT Requirements
Posted on Feb 12, 2012 | Last Updated Mar 29, 2024
Requirements for installing and using Wall Worm Model Tools.
installation, requirements
Displacement Alpha Blending
Posted on Dec 29, 2015 | Last Updated Jul 26, 2017
Information on displacement alpha blending and the shaders you can use to visualize the blending.
worldvertextransition, alpha blending, blend material, directx shader, 3ds max, wallworm, anvil